This peer-reviewed volume contains selected papers from the First EAGLE International Conference on Information Technologies for Epigraphy and Cultural Heritage
This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, rece
This volume presents epigraphic research using digital and computational tools, comparing the outcomes of both well-established and newer projects to consider t
Human heritage is an endless mine of knowledge, skills, ethos and accomplishments, which visualize and examine the power of human creativity and innovation thro
This volume collects the proceedings of the final conference of the European project EAGLE (Europeana network of Ancient Greek and Latin Epigraphy), held at the