This updated edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. Through the
Rendering ebook Collection contains 4 of our best-selling titles, providing the ultimate reference for every computer graphics and gaming professional’s libra
Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical impl
Delve into the concepts of physically based rendering (PBR) using Allegorithmic’s Substance Painter. This book covers the integration of PBR textures with var
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the adve