Bringing sampling to a new generation of audio engineers and composers Audio Sampling explains how to record and create sampled instruments in a software settin
Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using
This is a collection of interviews with contemporary sound artists who use field recording in their work. These conversations explore the fundamental issues tha
This work digs deep into sampling practices across audio-visual media, from found footage filmmaking to Internet 'memes' that repurpose music videos, trailers a