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Avatars at Work and Play brings together contributions from leading social scientists and computer scientists who have conducted research on virtual environment
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With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examin
Avatars!
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With "Avatars!", readers can grab their avatar (a digital representation of themselves) and run to the nearest virtual world where they can experience the Inter
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Do you make small leaps in your chair while attempting challenging jumps in Tomb Raider? Do you say "Ouch!" when a giant hits you with a club in Skyrim? Have yo
Alter Ego
Language: en
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Authors: Robbie Cooper
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Introduction by Julian Dibbell. Text by Tracy Spaight.