Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
First translated in English ten years after its original Dutch publication in 1962, this book distinguishes the infill from the support - examining what users c
This is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to become a concept artist in the video game
This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a deta
Design accessible and creative games across genres, platforms, and development realities Key Features Implement the skills and techniques required to work in a