Graphic Design Theory is organized in three sections: "Creating the Field" traces the evolution of graphic design over the course of the early 1900s, including
A new approach to theory development for practice-driven research, proposing that theory is something made in and through design. Tendencies toward “academiza
Design Theory, Second Edition presents some of the most important techniques used for constructing combinatorial designs. It augments the descriptions of the co
Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to und
Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi