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Graphic Design Theory is organized in three sections: "Creating the Field" traces the evolution of graphic design over the course of the early 1900s, including
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A new approach to theory development for practice-driven research, proposing that theory is something made in and through design. Tendencies toward “academiza
Design Theory
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Design Theory, Second Edition presents some of the most important techniques used for constructing combinatorial designs. It augments the descriptions of the co
Game Design Theory
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Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to und
An Architectural Approach to Level Design
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Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Archi