Games and Simulations in Online Learning: Research and Development Frameworks

Games and Simulations in Online Learning: Research and Development Frameworks
Author :
Publisher : IGI Global
Total Pages : 420
Release :
ISBN-10 : 9781599043067
ISBN-13 : 1599043068
Rating : 4/5 (068 Downloads)

Book Synopsis Games and Simulations in Online Learning: Research and Development Frameworks by : Gibson, David

Download or read book Games and Simulations in Online Learning: Research and Development Frameworks written by Gibson, David and published by IGI Global. This book was released on 2006-09-30 with total page 420 pages. Available in PDF, EPUB and Kindle. Book excerpt: "This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilities of the Semantic Web. It explores how the Semantic Web will impact education and how games and simulations can evolve to become robust teaching resources"--Provided by publisher.


Games and Simulations in Online Learning: Research and Development Frameworks Related Books

Games and Simulations in Online Learning: Research and Development Frameworks
Language: en
Pages: 420
Authors: Gibson, David
Categories: Education
Type: BOOK - Published: 2006-09-30 - Publisher: IGI Global

DOWNLOAD EBOOK

"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilitie
Games and Simulations in Online Learning
Language: en
Pages: 428
Authors: David Gibson
Categories: Computers
Type: BOOK - Published: 2007 - Publisher: IGI Global

DOWNLOAD EBOOK

"This book examines the potential of games and simulations in online learning, and how the future could look as developers learn to use the emerging capabilitie
Learning Science Through Computer Games and Simulations
Language: en
Pages: 174
Authors: National Research Council
Categories: Education
Type: BOOK - Published: 2011-04-12 - Publisher: National Academies Press

DOWNLOAD EBOOK

At a time when scientific and technological competence is vital to the nation's future, the weak performance of U.S. students in science reflects the uneven qua
Handbook of Research on Effective Electronic Gaming in Education
Language: en
Pages: 1762
Authors: Ferdig, Richard E.
Categories: Technology & Engineering
Type: BOOK - Published: 2008-07-31 - Publisher: IGI Global

DOWNLOAD EBOOK

"This book presents a framework for understanding games for educational purposes while providing a broader sense of current related research. This creative and
A Guide to Designing Curricular Games
Language: en
Pages: 354
Authors: Janna Jackson Kellinger
Categories: Education
Type: BOOK - Published: 2016-10-19 - Publisher: Springer

DOWNLOAD EBOOK

This book is a guide to designing curricular games to suit the needs of students. It makes connections between video games and time-tested pedagogical technique