Fundamentals of Shooter Game Design
Author | : Ernest Adams |
Publisher | : New Riders |
Total Pages | : 442 |
Release | : 2014-12-17 |
ISBN-10 | : 9780133811056 |
ISBN-13 | : 0133811050 |
Rating | : 4/5 (050 Downloads) |
Download or read book Fundamentals of Shooter Game Design written by Ernest Adams and published by New Riders. This book was released on 2014-12-17 with total page 442 pages. Available in PDF, EPUB and Kindle. Book excerpt: You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the shooter games genre. This focused guides gives you exactly what you need. It walks you through the process of designing for the shooter game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.