Unity Artificial Intelligence Programming

Unity Artificial Intelligence Programming
Author :
Publisher : Packt Publishing Ltd
Total Pages : 309
Release :
ISBN-10 : 9781803245218
ISBN-13 : 1803245212
Rating : 4/5 (212 Downloads)

Book Synopsis Unity Artificial Intelligence Programming by : Dr. Davide Aversa

Download or read book Unity Artificial Intelligence Programming written by Dr. Davide Aversa and published by Packt Publishing Ltd. This book was released on 2022-03-28 with total page 309 pages. Available in PDF, EPUB and Kindle. Book excerpt: Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMesh Key Features Explore the latest Unity features to make AI implementation in your game easier Build richer and more dynamic games using AI concepts such as behavior trees and navigation meshes Implement character behaviors and simulations using the Unity Machine Learning toolkit Book Description Developing artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating game worlds and characters. The updated fifth edition of Unity Artificial Intelligence Programming starts by breaking down AI into simple concepts. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. As you progress, you'll learn how to implement a finite state machine (FSM) to determine how your AI behaves, apply probability and randomness to make games less predictable, and implement a basic sensory system. Later, you'll understand how to set up a game map with a navigation mesh, incorporate movement through techniques such as A* pathfinding, and provide characters with decision-making abilities using behavior trees. By the end of this Unity book, you'll have the skills you need to bring together all the concepts and practical lessons you've learned to build an impressive vehicle battle game. What you will learn Understand the basics of AI in game design Create smarter game worlds and characters with C# programming Apply automated character movement using pathfinding algorithm behaviors Implement character decision-making algorithms using behavior trees Build believable and highly efficient artificial flocks and crowds Create sensory systems for your AI world Become well-versed with the basics of procedural content generation Explore the application of machine learning in Unity Who this book is for This Unity artificial intelligence book is for Unity developers with a basic understanding of C# and the Unity Editor who want to expand their knowledge of AI Unity game development.


Unity Artificial Intelligence Programming Related Books

Unity Artificial Intelligence Programming
Language: en
Pages: 309
Authors: Dr. Davide Aversa
Categories: Computers
Type: BOOK - Published: 2022-03-28 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Learn and implement game AI in Unity to build smart environments and enemies with A* pathfinding, finite state machines, behavior trees, and the NavMesh Key Fea
Unity Artificial Intelligence Programming
Language: en
Pages: 238
Authors: Dr. Davide Aversa
Categories: Computers
Type: BOOK - Published: 2018-11-30 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Unity 2018 provides game and app developers with a variety of tools to implement Artificial Intelligence(AI). Leveraging these tools via Unity's API allows limi
Unity AI Programming Essentials
Language: en
Pages: 232
Authors: Curtis Bennett
Categories: Computers
Type: BOOK - Published: 2014-12-22 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

This book is aimed at developers who know the basics of game development with Unity and want to learn how to add AI to their games. You do not need any previous
Unity 2018 Artificial Intelligence Cookbook
Language: en
Pages: 327
Authors: Jorge Palacios
Categories: Computers
Type: BOOK - Published: 2018-08-28 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Explore various recipes to build games using popular artificial intelligence techniques and algorithms such as Navmesh navigation A*, DFS, and UCB1 Key Features
Unity 5.x Game AI Programming Cookbook
Language: en
Pages: 278
Authors: Jorge Palacios
Categories: Computers
Type: BOOK - Published: 2016-03-31 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques About This Book Empower your agent with decision maki